Julian E. Gómez is a software engineer who led the development of MacroMind Three-D.
Education[]
Gomez received an A.B. in computer science from the University of California, Berkeley in June 1977. He received a Ph.D. in computer and information science from Ohio State University in March 1985.[1]
Career[]
In January 1986, Gomez became a research scientist at the Research Institute for Advanced Computer Science, jointly administered by the NASA Ames Research Center.[1]
MacroMind[]
In June 1988, Gomez joined MacroMind as a 3D scientist and led the development of MacroMind Three-D. He left MacroMind in November 1990,[1] right before MacroMind Three-D was released in 1991.[2]
After MacroMind[]
Gomez joined the Intouch Group in San Francisco, California as VP of Research & Development in November 1990. In August 1992, he joined Apple Computer as a principal engineer of Macintosh System Software and was a member of the original QuickDraw 3D development team until July 1995. In March 1996, Gomez joined Lego A/S as director of advanced technology and architected the L3D database to record all of Lego's toy pieces in an object-relational database. By May 1997, he became the chief scientist of The Lego Group.[1]
References[]
- ↑ 1.0 1.1 1.2 1.3 Julian E. Gómez chronological curriculum vitae, Digital Design 2000+ Web Cast. Archived 1999-11-30.
- ↑ MacroMind Three-D does animation and rendering by Doug and Denise Green, InfoWorld. 1991-07-15.
External links[]
- Julian E Gómez at ACM Digital Library
- Julian E. Gómez at DBLP Computer Science Bibliography
- Julian Gómez at LinkedIn
- Julian Gómez at Twitter
- Julian E. Gómez at the Apple Wiki
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